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In Arcadia, summer's light can reach the deepest, coldest depths.
When a lethally beautiful Fae brings me to his city and shows me the truth about who I am, it feels like a dream. I'm a mermaid, a real, flesh-and blood-mermaid. Not only that, I'm something of a celebrity, too.
The Summer Fae live in an underwater city called Caeris, and its people have been waiting for me, the Lost Siren, to return. Why? Because they need me in order for a sacred ritual called the Siren Trials to take place. I don't know much about it, but I'm being treated like royalty - like a champion.
The only problem is, the pirate that kidnapped me is being put to death, and for some reason, I can't help but feel like that's my fault. I don't want him to die, but I also don't know how I can help him. Worse, I can't help but feel like I haven't shaken Captain Mordred off, and that I'm not quite safe with the Summer Fae.
Something is wrong, here, and I need to figure it out. Otherwise this dream is going to become a nightmare.
Siren Trials is an action-filled adventure in a fantasy world, with a funny sidekick, pirates, mermaids, and a slow-burn romance! Welcome to Arcadia, a land of beautiful monsters.
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In Arcadia, summer has no chill.
I'm a mermaid, at least I am in my spare time. I actually spend most of my days giving water aerobics classes on the cruise ship I work on. It's not glamorous, or exciting, and I'm not really a mermaid, but it's safe - until the Fae show up.
It's my birthday. I'm supposed to be eating lemon cakes and watching crappy TV. Instead, I'm running for my life from the Fae who want me to go with them, but won't tell me why. All I can do is try to escape, but somehow, I end up in Arcadia; a land of perpetual summer and monsters.
But it gets better.
It isn't long before I'm found by the Fae, only not the ones that crashed my birthday party. Captain Mordred and his band of Fae pirates scoop me up from the island I'd marooned myself on, and before long, I'm a prisoner on his ship. He wants something from me; something I don't have and can't give him.
My survival hinges on whether this pirate captain can get what he wants from me. He's dangerous, and powerful, and charming, and he makes me question everything about myself, but I need to keep my wits about me and escape.
If only it was that easy.
Lost Siren is an action-filled adventure in a fantasy world, with a funny sidekick, pirates, mermaids, and a slow-burn romance! Welcome to Arcadia, a land of beautiful monsters.
In Arcadia, winter has no heart.
I make magic dresses for a living. I’m not rich or pretty enough to wear them, but I love what I do, working out of my family’s shop on Carnaby Street in London—until the fae show up.
It’s a straight-up kidnapping, and before I know it, I’m brought to this wintry place of cold hearts and beautiful nightmares, but that’s not the worst part.
The worst part is, they think I’m fae, and I’m supposed to participate in some competition against a host of other women who have been training their whole lives for this. The prize? The winner is to marry the Prince.
On the surface that sounds almost like a fairytale, only this competition is brutal and bloody, and the Prince is the jerk that kidnapped me. I can’t get too close to him or he’ll know I’m not fae, and then I’m dead. But I want to get close to him. His body burns with the fire of a cold star, and I’m drawn to him.
I need to fight the pull and survive long enough to find a way out of here, but these winter fae won’t make that easy.
Keep my head down. Reclaim my memories. Don't trust the Horseman.
They tell me I've killed someone, they point at the blood on my hands, but I don't remember doing it.
At Harrowgate Prison, the only sentence is life. There are no parole boards, no getting out. My only hope lies in the hands of a man they call the Horseman of Devil Falls.
He's a warrior, a monster, a slayer of Outsiders like me, but a soon as I lay eyes on him, something inside of me ignites. Lust? Rage? Maybe both. I hate him, I want to kill him for what he is, but the attraction is magnetic, and confusing.
He wants me to help him track down a group of dangerous killers because I'm the only one who knows how they hunt. There's no getting out of Harrowgate, but he has the power to make my stay more comfortable if I agree to work with him. I don't see another choice.
He's confident we'll be able to deal with the threat. Arrogant. But not even the mighty Horseman is ready for the storm bearing down on Devil Falls.
HEART OF THE THIEF
When you have an exceptional talent, you're gonna attract the wrong people.
First of all, I don't consider myself a thief. I'm a finder. I find things people have lost, things people have had stolen from them. The only problem is, some people don't appreciate the distinction; especially once I've broken past their protective wards and... stolen from them.
Enter, Asmodius. I may have stolen from him recently, and he may have found out it was me. When his henchmen catch up to me and bring me before him, he gives me a choice. I can face the consequences of having stolen from one of the most powerful magical families in New York City, or I can work for him. It turns out I have a gift he's pretty keen on exploiting, and as long as I play ball, I get to keep my head.
But there's another problem with that: this guy is a legit crime boss, and what he wants me to do for him is suicide at best. The worst part? He puts his infuriatingly attractive son on babysitting duty to make sure I'm keeping up my end of the deal.
Despite the arrogant, controlling shadow hanging over me, I have to put together a team to help me pull off the most dangerous heist in history.
Either way, I'm probably dead, so I may as well have a little fun while I'm at it.
WINGS OF LIGHT
Learn to fight. Pass my trials. Stay alive.
As long as I can keep my supernatural origins hidden, my life is simple. It’s just my best friend and me against the world, eating dried Ramen and peas, watching reality TV, and laying low in the city that never sleeps.
That is until Draven, a dangerously attractive hunter, tracks me down and kidnaps me. He’s with the Obsidian Order, and he gives me a choice: join their ranks or die. All I have to do is pass a series of deadly trials, competing against a bunch of supernaturals who want me dead. Sounds easy, right?
There’s one problem with that; I have no memories of my past, which means I don’t have the skills to compete. Now, I have to learn magic—fast—because I’ve been promised my best friend will die if I fail, and if we both die, the secret we’re carrying could fall into the wrong hands.
Then it’s all over.
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